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Paltalk 8.3 x treme patch
Paltalk 8.3 x treme patch




paltalk 8.3 x treme patch
  1. #Paltalk 8.3 x treme patch driver
  2. #Paltalk 8.3 x treme patch plus

The bus driver has an additional frame facing right/left, possibly intended for a stopped bus facing north/south which never happens. Possibly intended to be used for her performance with the Runaway Five. Venus has two additional strange animation frames she never uses in either of her performances. It is similar to the sparrows found in Mother 3. It looks like it could have served a use pretty much anywhere. The problem is, puppy King never moves up or down he only moves sideways in a northeasterly direction and stops. King as a puppy is seen in the cutscene after obtaining the Eight Melodies at Fire Spring. They can be coaxed out of the water, but doing so is very difficult, can only be done in one or two places, and you have to be doing so intentionally. The eels are almost never seen outside of the water in Deep Darkness, the only area in which they appear.

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When you defeat it, it disappears on the spot it stood behind the tree, thus rendering about half of its overworld sprite unused. In Onett, Frank's steam-powered robot, the Frankystein Mark II, is partially obscured by a tree on the field. Maybe some romance sequences were planned but didn't make it in.Ī Sanchez brother cheering, meant for when you won something in the slot machine game. Clearly meant for the Lost Underworld.Ī tiny Escargo Express guy, also clearly meant for the Lost Underworld.Ī flag, probably meant to be used as decoration somewhere, though it doesn't seem to fit anywhere in the game.Ī beating heart. Saturns were walking around.Ī tiny Ness posing and a tiny photographer hanging around. Saturns make in Japanese, so this sprite was likely meant to appear in Saturn Valley while the Mr. "Puu Puu" (fart noise) is the sound the Mr. Probably just an asset they put in there in case they needed one, and it turned out they didn't. It could also have been used as the out-of-battle sprite of Starman Jr. This is found among the enemy-out-of-battle sprites, so it was probably supposed to be used as an alternative to the odd octahedrons used to represent enemies in the last areas of the game. This sprite appears when you talk to Jackie from above, but since that is impossible during normal gameplay, it goes unused.Ī capsule that looks exactly like the one containing Starman Jr. Since there is no Jeff or Poo equivalent, they were probably meant to be used in an event before Paula contacts Jeff, most likely when the two wake up following the zombie ambush.

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Ness and Paula sitting with their eyes closed. May have also been meant for the prayer sequence involving Ness' family. Ness' mother sitting, a better (but unused) alternative to walking around in random directions. The American version replaced this with the sprite below. Alternately, Ness may have been intended to be asleep when he first arrived in Magicant, as he is completely naked except for his cap during the Magicant portion of Mother 2.įound in the files of the Japanese version is this X in a rectangle outline. Since there are no "sleeping" sprites for the other characters, these were probably meant to be used in special sequences early in the game, possibly waking up from Paula's psychic calls. However, it could be that these were created just in case they needed to be used.although even if you use the various debug menus to put King in your party and travel to places he shouldn't be, these graphics still won't show. This would suggest two things: either King was supposed to stay with you longer in the game, or Ness' original travels through Onett were supposed to include something to climb. Alternatively, Everdred might have been scheduled to join your party at some point, as every other ghost sprite is based on a party member.įour sprites of King where you can obviously tell he's supposed to be climbing a rope or a ladder. The variations of the Chosen Four's ghost sprites are exactly like the regular jumping sprites except for the transparency, ghostly trail, and halo they could just be jumping.Īs for Everdred, the game leaves it unclear as to whether he died following your encounter in Fourside, but this sprite would indicate that he did.

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Variations of the Chosen Four's normal ghost sprites, plus one for Everdred. The developers probably created the jumping sprites for all four, just in case. Ness and Paula jump during their name entry screen animations, and Jeff jumps over the fence when he's escaping from his boarding school. All of the other Chosen Four characters have this animation, but Poo is the only one who doesn't actually use it.






Paltalk 8.3 x treme patch